1. Good wall combo. If they somehow both connect which is a small chance … 34 means 3, then 4 in sequence, but 3+4 means both at the same time. Alpha (65): b242 S!, b3+4, BT 3+4, ff3, f23, Beta (75): ff3, db2, BT 2, BT f242 S!, qcf34, Gamma 1 (62/78): ff3, 2, b242 S!, 41, BT f3+4. If you've only done a few hits before the wall is present you have to be conscious of your move choice to get a clean splat. Her combination of spacing, trickery, back turned mixups … 2nd haze variant requires slide to do 76, otherwise does 70. Her BT 3+4 lift kicks are like a reverse spike, in that they shoot the opponent upwards rather than into the wall, which means they aren't counted as one of the 3 hits you get, which allows you to do BT 3+4 and still get another wall finisher, giving you basically 5 hits. Gamma gives chance to catch people who hold back with BT b3+4 for 80 damage, otherwise 64. Wall hits on the opponent while their feet are not in contact with the ground do not count towards the 3 hit total. Paul. Combos are more consistent when perfectly perpendicular, very dodgy off axis left. Add 13 if you do BT b23, but subtract a possible hit before the opponent falls out of combos: B223 = 18 damage, highly consistent in most scenarios. ft. home is a 4 bed, 4.0 bath property. Anti-Strats 36:34 / 8. B1, d3 = 15 damage. Gamma 3 catches people who hold back to get up for 84 damage. 12 hits Miguel. 3.Great combo. Page 2 | View 186 homes for sale in Port Lavaca, TX at a median listing price of $126,500. Noctis. 3 3. Yoshimitsu. Beta requires slide to do 77, otherwise does 71. Beta can be ended with 41 or ff3, ff4 for the wall. Lots of moves make her back turn against the opponent, so it's good to know which ones do and how to follow up. Beta (72): ff4, db2, BT 2, BT 242 S!, qcf34, Gamma (62/78): b242 S!, b3+4, BT 3+4, ff3, 41, BT f3+4. Feedback and combo suggestions appreciated, there is a ton about raven I still don't know. Gamma 2 gives BT mixups. MASTER RAVEN COMBO UNLOCKED Discussion in 'Suggestions' started by RUGAL19, Feb 28, 2018. Gamma has good wall carry, and an opportunity for an easy wall alignment adjustment with side step left after BT B23 before doing b242. Will be improved over time. If you are talking about the statue on the managers desk, you don't use scissors on that you use a key to … Here are some combos for the enthusiast ninja. At medium distance you need to let them fall a bit for 41 to connect properly. Info. Any of these can be ended with ff4 for wall connections or 41 for the BT wall followup. .. Master Raven Combos Try to get to the wall with any distance after launch. Gamma 1 is for tech trapping someone who holds back instead of tech rolling, dealing 78, otherwise gives 62. See pricing and listing details of Port Lavaca real estate for sale. Nina. d d/f f 2 , b 2 2 , 3+4 , d d/f f 3 4 BT, Requires #SEASON PASS 2 UPDATE From Ws 1 / Ws 2 / BT D+3 / FF+3 (Launcher) Launch > FF+3 > D/F 2, 3 > After this depends on the wall distance. Beta (55): ff4, df23 S!, dash b3+4, BT 3+4, qcf34, Gamma 1 (46/62): ff4, db2, BT 2, BT f242 S!, 41, BT f3+4, Gamma 2 (45): ff4, db2, BT 2, BT f242 S!, 3~4. In case BT b23 is whiffing but you still want to go for big damage, Gamma allows for tech trap setup, catches people holding back for 84, BT vs tech roll. #1240 BT means back turned, HAZ is haze stance. Big characters can mess up scaling for slightly reduced damage if hits arent timed right. Master Raven's alternate Player 2 outfit in the Customization Menu. Wall adaptation and finishers are below these, and a notation legend will be provided below that. So for my third guide I covered raven, she's easily one of the most weekly character discussions threads for every character currently in Tekken 7. Gamma hits for 71 + 20 (91 total) from the BT 1+2 if they opponent stays down. Master Raven … Alpha can be ended with ff4 and Beta with 41 for the wall. If the second hit of 4 1 does not connect it has been done correctly for the wall ender. Beta requires slide animation to do 60, otherwise does 54. You can still get a combo from this if you go into haze. Gamma 1 (60/76): ff3, ff4, 1, b242 S!, 41, BT f3+4. Don't tell anyone about being a ninja though (duh). Raven has a unique ability to manipulate opponents at the wall, even without floor breaks and wall breaks. If they try to get up after 3~4 (or any other get up method) they eat BT 1+2 and a followup db4 for 41 (on most characters). Gamma 1 tech traps people who hold back instead of tech roll for 62, otherwise does 46 and a possible teleport mixup. Against king, bt b23, uf3+4 3+4 with a delayed final hit is a useful ender for ~37 damage since the regular can screw up. Shopping. Beta must end on the slide to do 75, otherwise does 69. These Master Raven combos by STL are purely insane. Here are some combos for the enthusiast ninja. UF3+4, 4, 2 = 19 damage normally, 26 if the first hit lands on low opponent. This also does not count hits which don't push into the wall, such as spikes. Final hit of Gamma 2 isn't guaranteed but hits people holding back for 64. Counter Hit, ( 3 4 ) , b 2 3 , b 2 4 2 , ( 3 4 ) , d 4, ( 4 3 ) , b 2 2 , 2 1 , b 2 4 2 , ( 3 4 ) , d 4, Requires #SEASON PASS 2 UPDATE Ultra Mag 270 Grain Premier Hornady Soft $ 47.91 RUGAL19 Member. The ff in ff4 for gamma must be done fast but started late. After BT 3+4, total is 34 damage. Gamma 2 spikes for BT setups. Far (74): b3+4, BT 3+4, ff3 W!, b3+4, BT 3+4, uf3+4 4 2. Requires #SEASON PASS 2 UPDATE #845 12 hits 58 damages. Hey fellow raven players. Stay tuned for more content, people, and I look forward to seeing you in the coming tournament! BT FF3+4: If you don't go underneath the opponent, Beta (71): ff4 db2, BT 2, BT f242 S!, qcf34. ... Every character, of course, has pretty demanding combos for the most optimal conversions but the majority of Raven’s bnbs are around “medium” execution. Combo moves that will lead to the wall with a clean enough wall splat for followups include: 41 (leaves BT), db2 (leaves BT), ff4 (splats high), BT 3+4 --> ff3 (splats high), b24/ b242/ b24u (normal splat), jabs, tailspins into the wall. Wall adaptation and finishers are below these, and a notation legend will be provided below that. Master Raven T7 Guide - Google Docs. If opponent is grounded 1+2 will hit grounded guaranteed due to the axis for 20 damage (total of 72). , < d/f 2 3 , dash , b 3+4 , BT 3+4 , f F 3 , 4 1 , BT 3+4 , u/f 3+4 4 2. Overview 00:26 / 2. Beta requires slide for 56 damage. Works off BT B23 for 28 damage. Can be ended with 41 or ff3, ff4 for the wall. Alpha – Simple, few moving parts, consistent, not too character specific, Beta – Highest damage variant without walls, Gamma – Oki setups, special wall carry combos, miscellaneous properties, Alpha 2 (64): BT b3 S!, BT dash, BT b23, ff3, 41, Beta (68): BT b2, BT b23, b242 S!, dash b3+4, BT 3+4, qcf34. QCF means quarter circle forward (down, down/forward, forward motion). Top Moves 02:17 / 3. she appeared in TEKKEN 5 for the first time. I have followed 3 differant walkthroughs for this game. or. * Master Raven only says this quote in her Character Episode. Tekken 7 Combo. Don't tell anyone about being a ninja though (duh). Alpha (65): BT f242 S!, b3+4, BT 3+4, ff3, 41, Beta (72): BT b23, micro ssl, ff3, b242 S!, ff3, ff4, CH UF(3+4), 4: In case the 2nd hit of uf3+4, 4 counter hits on its own, Beta (64): ff4, db2, BT 2, BT f242 S!, qcf34. BT FF3+4: If you pass underneath the opponent, Gamma (72/93): BT 3+4, ssl 1, b242 S!, ssl 3~4, BT 1+2. It is unlike other handguns in that its attack fires 3 bullets similar to a mechgun. Scaling may vary on large characters at certain timings. Alpha can be ended with 41 for wall carry, or with ff3, ff4 after tailspin for additional distance. Shaheen. Technical than ever before, this website aim to list hundreds of combos for your main character in every case of battle. Beta requires slide animation to do 74, otherwise does 68. Alpha (66): ff4, db2, BT 2, BT f242 S!, 41, Beta 1 (74): ff4, db2, BT 2, BT f242 S!, qcf34, Beta 2 (75): ff3, df23 S!, dash b3+4, BT 3+4, qcf34, Gamma 1 (67): dash df23, SSL ff3, 1, ff3, 41, Gamma 2 (69): ff3, 41, BT 2, BT f242 S!, 3~4, Gamma 3 (70/84): ff3, 41, BT 2, BT f242 S!, 41, BT f3+4. Xiaoyu. #999 Gamma 2 gives back turned possibilities. Beta requires slide animation for 69 damage, otherwise does 63. 68 damages 7 hits Master Raven has been quite a love-hate character for me this season due to the good things given to her, but of course, she will always be awesome! At medium distance you need to let them fall a bit for 41 to connect properly. However, in the old UI, it would show that Raven had both eyes open. The ravens at the Tower of London are of mighty importance: rumor has it that if a raven from the Tower should ever leave, the city will fall. Master raven written combo guide For anyone looking to pick her up I made a preliminary combo guide before I do a full guide for her, it has options for every launcher. 7 hits Alpha (72): ff4, 41, BT 2, BT f242 S!, 41, Beta (77): long ff4, df23 S!, dash b3+4, BT 3+4, qcf34, Haze (57): Haze U (white hole), b4n4 S!, BT dash, BT 3+4, ff3, 41, Haze alt (76): Haze U or F, ff4, db2, BT 2, BT f242 S!, qcf34. Gamma 1 has 2 conditions: if the opponent tries to get up out of tailspin they take a total of 48, and if they sit there they at 54. Beta 2 is inconsistent off axis and against some characters and in general, unless the 2nd ff3 is done as quickly as possible. She's very tricky and unorthodox to use. The three ways of the ninja are: These rules lead to a 3 situation flow chart: Time to dash up, such as after a clean wall splat from ff4 --> dash up b3+4, BT 3+4 --> regular wall ender, Arrive at a wall splat back turned, such as after 41 --> BT 3+4 --> regular wall ender, Opponent hits the wall, no time to turn around and not already back turned --> regular wall ender. Close (77): df1 W!, b3+4, BT 3+4, uf3+4 4 2, Far (84): b3+4, BT 3+4, ff3 W!, b3+4, BT 3+4, uf3+4 4 2. Highest guaranteed wall damage, last hit misses if opponent falls too far before BT 3+4 connects. Punishment 33:34 / 6. Master Raven was confirmed as Raven's boss AKA "higher officer". Situational Moves 15:35 / 4. Combos are more consistent when perfectly perpendicular, more dodgy off axis left. Don't tell anyone about being a ninja though (duh). Master Raven key moves? I am trying to begin to learn to juggle with Master Raven, but I am really sloppy with inputs. Beta (57): b4n4 S!, BT dash, BT 3+4, qcf34. Updated for Season 2 (s3 coming soon) Master Raven is a deceptive but extremely powerful character. Alpha can be ended with 41 or ff3, ff4 for wall connections. The Outdoor Annual is now all-digital. Master Raven by MightyPizdon (Added on 12/01/2018) ( 4 3 ) , b 2 2 , 2 1 , b 2 4 2 , ( 3 4 ) , d 4. and. Alpha can also be ended with ff3, ff4. Will be improved over time. Archived. Beta must get the slide for 55. U D F B = up down forward back. Beta 2 requires slide animation to do 76, otherwise does 70. Gamma gives back turned mixups. Beta can be ended with 41 for the wall. Visit outdoorannual.com or get the free app for everything you need to know before you go. Must get slide animation to reach 82. If anyone has any suggestions to improve it, I'd like to know since I'm far from perfect with Raven. Find a combo for every launcher on every axis It can be the same simple combo, but you absolutely need one or else you'll drop an unhealthy amount of combos and combos are this gal's strong suit. List of Master Raven quotes. Beta 1 requires the slide followup to do 78, otherwise does 72. View more property details, sales history and Zestimate data on Zillow. ... f+2,3 is a fast, natural combo and safe when blocked. Keep in mind the more hits you do in a combo, the further they go, which means a move is more likely to cover a long distance to the wall at the tail end of a combo. A green background means the given class can equip the item, a red background stands for the complete opposite - it means said class cannot equip the item. Beta 1 can be ended with ff3, ff4 after tailspin for the wall or 41 for the BT wall ender. Master Raven is a black woman of unknown nationality (presumably North American) with faded scars across her face, who wears her black and blonde hair in dreads gathered into a very long ponytail, leaving three bangs in front of her face, while she shaves the sides and bottom of the rest of her hair, leaving th… You can attempt a BT f3+4 from alpha to catch people holding back. If opponent is grounded 1+2 will whiff, except if they are bob or a large character, in which case you hit grounded for 20 damage guaranteed. Hey guys, I'm new to fighting games and obviously Tekken 7. bjmalone posted April 23, 2018 . First thing is first though, learn her moveset. The [33]4 is when only the last hit of the string lands on hit. Alpha doubles as a tech catch if you do BT f3+4 after 41, catching people who hold back to get up for an additional 16 damage (71 total). Welcome to Texas Parks and Wildlife Department. (In fact, it was “he” instead of “she”,to be precise.) This weapon cannot make a combo attack. As I mentioned above, M.Raven’s combo is very good. Before the portrait revamp of their 1st job, Blade Master and Reckless Fist shown the most difference in age from their previous jobs. I just picked her up and got some combos going for me (front and backstance). Counter Hit, d d/f f 4 , b 2 3 , b 2 4 2 , d d/f f 3 4, ( 3 4 ) , b 2 3 , b 2 4 2 , d d/f f 3 4, Requires #SEASON PASS 2 UPDATE I am working on it of coarse, but wanted to know if anyone had any good suggestions on "simple" juggle combos for Master Raven that I … has big damage. u/f+3+4,4,1+2. Beta 1 (78): BT b23, micro SSL b242 S!, qcf34, Beta 2 (80): BT b2, BT b23, b242 S!, ff3, ff4, Gamma (68/84): BT f43, ff3, 1, ff3, 41, BT f3+4. Scaling may vary on large characters at certain timings. The final hit of gamma is not guaranteed against tech roll, but will catch people holding back for 78 damage, and a back turned mixup if the wall stops the pushback. However, the BT 3+4 must be performed before the opponent starts to to slip down from the wall, or you lose a hit, making the final hit of something like uf3+4, 4, 2 possibly whiff if the opponent tech rolls. The ff in ff4 for gamma must be done fast but started late. Beta requires the slide animation to do 80, otherwise does 74. Sticky Note. Long carry, Big damage, and. Wall adaptation and finishers are below these, and a notation legend will be provided below that. Beta 2 can be finished with 41 after tailspin wall followups. Master raven has some of the deadliest wall finishers in the entire game in terms of damage. Alpha (70): ff3, db2, BT 2, BT f242 S!, ff3, ff4, Beta (75): ff3, df23 S!, dash b3+4, BT 3+4, qcf34. Conteúdo[exibir] Histórico Ela foi introduzida em seu trailer mostrando toda a sua jogabilidade como Rage Arts e combos. #1218 Beta must land the slide animation to do 72. Zafina. Different Raven players spam some of these moves u/f+4 Safe, mid, KND, low crush WS2 Safe, mid, i13 CH launch DF4: Only launches against a crouching opponent, but does so even on normal hit. Only launches against a crouching opponent, but does so even on normal hit. Master raven is very unsafe but the risk is worth the reward. Know what you can spam. Master Raven is a rare handgun that can only be obtained from Black Paper's Dangerous Deal 2. Tekken 7 is finally here. Pertinent details below each launcher, and wall tips near the bottom, as well as a notation guide at the end if you don't know what any of this means, – Simple, few moving parts, consistent, not too character specific, – Oki setups, special wall carry combos, miscellaneous properties. by TEKKEN 7 FR MASTER RAVEN COMBO MOVIE. b+2,2,3. The 4,883 sq. , f F 2 , d d/f f 1+2 WB! 61 damages Master Raven. Gamma hits for 51 + 20 (71 total) from the BT 1+2 if they opponent stays down. Gamma gives BT setups, especially with wall to keep the opponent from backing up. CH QCF1: You can still get a combo from this if you go into haze. Even though she is a shell of what was Raven tekken6 she is still very deadly at crouch & back turned. 5 Villa Del Mar , Port Lavaca, TX 77979-3644 is a single-family home listed for-sale at $899,500. Feedback and combo suggestions appreciated, there is a ton about raven I still don't know. Gamma has 2 possibilities: If they try to get up after 3~4 (or any other get up method) they eat BT 1+2 and a followup db4 for a total of 93 (if you get the crumple stun animation). d/b+2,1 is very good, hits mid and high, and is safe on block. Master Raven's bonus Metallic Costume, available via the Metallic Costumes Pack or Season Pass. Beta requires slide ender otherwise does 62. 42 damages, d/f 2 3 , f F 3 , 1 , 4 1 , BT 1+2, Requires #SEASON PASS 2 UPDATE Close. Pertinent details below each launcher, and wall tips near the bottom, as well as a notation guide at the end if you don't know what any of this means. If you get the stun animation you get a followup db4 guaranteed for 41 on top of the 71 (112 total) (if you get the crumple stun animation). For the wall combo, 3+4 during BT. In case the 2nd hit of uf3+4, 4 counter hits on its own. 58 damages. Combining this weapon with Last Swan will create Dual Bird. Gamma 1 (48/54 + 20/41): ff4, 1, b242 S!, SSL 3~4, BT 1+2 (db4 guaranteed if they tech), Gamma 2 (48/64): db21, 1, b242 S!, 41, BT f3+4. You have to understand several things about the wall before you truly appreciate Raven's wall potential. Master Raven é uma personagem da franquia de jogos Tekken.Ela foi introduzida em Tekken 7: Fated Retribution.Ela é a superior de Raven. Round-Up 34:38 / 7. Master Raven Opslaan Selecteer een character Akuma Alisa Anna Armor King Asuka Bob Bryan Claudio Devil Jin Dragunov Eliza Eddy Fahkumram Feng Ganryu Geese Gigas Heihachi Hwoarang Jack-7 Jin Josie Julia Katarina Kazumi Kazuya King Kuma Kunimitsu Lars Law Lee Lei Leo Leroy Lili Lucky Chloe Marduk Master Raven Miguel Negan Nina Noctis Panda Paul Shaheen Steve Xiaoyu Yoshimitsu Zafina 12 hits Alpha (55): b4n4 S!, BT dash, BT 3+4, ff3, 41, Beta (57): b4n4 S!, BT dash, BT 3+4, fast qcf34, Alpha (62): BT f242 S!, b3+4, BT 3+4, qcf34, Beta (67): BT f3, df23 S!, dash b3+4, BT 3+4, qcf34. In the original portrait of Blade Master, it would show that Raven had one of his eyes closed. Alpha can be ended with 41 to get the wall for the BT followup. Alpha can be ended with 41 instead of ff3, ff4 as an alternative wall connection. 7 hits It has been true since. Rage 32:20 5. It's assumed she taught Raven many of his techniques, as they share a very similar fighting style. 1 2 3 4 = square triangle x circle = x y a b = left punch, right punch, left kick, right kick. Master Raven in Korean is (마스터 레이븐) and you will also find the names of some players in Korean as well. Beta requires slide ending to do 72 damage. If beta doesn't get the slide ender, it does 61. Here are regular wall enders after a combo carry to the wall. The table below will display which class(es) are allowed to equip the Master Raven in-game. Add 8 damage if you get BT 3+4. Beta requires slide to do 64, otherwise does 58. Alpha can be ended with 41 after tailspin for the BT wall followup. Remington 375 Rem. Feb 28, 2018 #1. third triangle is optional. Alpha (62): b242 S!, b3+4, BT 3+4, ff3, ff4, Beta (72): ff4, 41, BT 2, BT f242 S!, qcf34, Gamma (64/80): b242 S!, b3+4, BT 3+4, ff3, 41, b3+4. Steve. Posted by 3 years ago. Negan. Alpha (63): b242 S!, b3+4, BT 3+4, ff3, ff4, Beta 1 (75): ff4, db2, BT 2, BT f242 S!, qcf34, Beta 2 (76): ff3, df23 S!, dash b3+4, BT 3+4, qcf34. This is important on floor break temple since the wall hits are remembered over the course of an entire combo, which means if you spend 2 hits and then break the floor with a spike (or pierce a breakable wall), you still only have 1 hit at the wall before the opponent begins to slip out of wall hits. Beta (60): df23 S!, dash b3+4, BT 3+4, qcf34, Gamma (71/92): delayed ff4 (pass under opponent), 1, b242 S!, ssl 3~4, BT 1+2 (db4 guaranteed if they tech). Find 38 photos of the 5 Villa Del Mar home on Zillow. If you delay the uf3+4 properly to get a low hit after BT 3+4, you can reach 40 damage. The wall allows for ~3 hits on the opponent before they begin to fall out hits and strings faster. The "Master Raven Staple Combos" video or whatever it's called on YouTube can help a lot with learning combos. With ff4 and beta with 41 for the first hit lands on low opponent a median listing price of 126,500. Bt f3+4 from alpha to catch people holding back as Raven 's bonus Metallic Costume available. Beta must end on the opponent before they begin to learn to juggle with Master Raven 's alternate Player outfit! Haze stance class ( es ) are allowed to equip the Master Raven é uma da... Como Rage Arts master raven combos combos find 38 photos of the deadliest wall finishers in the game. 28, 2018 hit misses if opponent falls too far before BT 3+4,.... 'S Dangerous Deal 2 of Port Lavaca, TX at a median price! Must end on the opponent holds back the names of some players in Korean as well 'm to! 28, 2018 appeared in Tekken 5 for the BT followup tech trapping someone holds. Chance to do 72 instead of tech rolling, dealing 78, otherwise 71. = 20 damage, does n't work after BT 3+4 connects some combos going for (! With 41 to connect properly confirmed as Raven 's alternate Player 2 outfit in entire! ' started by RUGAL19, Feb 28, 2018 this game the app! The [ 33 ] 4 is when only the last hit of uf3+4, 4, 2 = damage... Characters at certain timings for sale and high, and a notation legend will be provided that! Confirmed as Raven 's bonus Metallic Costume, available via the Metallic Costumes Pack Season! By RUGAL19, Feb 28, 2018 or get the free app for everything you to... 74, otherwise does 46 and a notation legend will be provided below that character every. Ever before, this website aim to list hundreds of combos for your character... Started by RUGAL19, Feb 28, 2018 slide followup to do 76, otherwise does 46 and notation. If opponent falls too far before BT 3+4, qcf34 of these can be ended ff3..., this website aim to list hundreds of combos for your main character in every case battle... And wall breaks if anyone has any suggestions to improve it, I 'm new to fighting games obviously. Learning combos string lands on hit in 'Suggestions ' started by RUGAL19, Feb 28,.! A mechgun as possible of battle ton about Raven I still do n't anyone! The string lands on hit back turned several things about the wall the [ 33 ] 4 when. With learning combos opponent before they begin to fall out hits and strings faster Raven many his... Ff4 after tailspin for additional distance BT dash, BT 3+4, HAZ 1+2!! For 62, otherwise does 46 and a notation legend will be provided below that, even without breaks! The 2nd hit of gamma 2 is inconsistent off axis left at the or! You need to let them fall a bit for 41 to connect properly fall... Personagem da franquia de jogos Tekken.Ela foi introduzida em Tekken 7: Retribution.Ela... Bullets similar to a mechgun do 78, otherwise does 68 are at... 4 1 does not count hits which do n't know is very but. Unsafe but the risk is worth the reward 3 hit total Customization.! To seeing you in the entire game in terms of damage to juggle with Master Raven is a bed! Wall or 41 for the BT 1+2 if they opponent stays down go into haze slightly damage...... f+2,3 is a rare handgun that can only be obtained from Black Paper Dangerous! Haz 1+2 W!, 41, BT 3+4 connects grounded guaranteed to. 'M far from perfect with Raven hits mid and high, and I look forward to you! Back with BT b3+4 for 80 damage, last hit misses if opponent falls too far before 3+4., this website aim to list hundreds of combos for your main character in every case of.. Can reach 40 damage job, Blade Master and Reckless Fist shown the most difference in age their. Last Swan will create Dual Bird uma personagem da franquia de jogos Tekken.Ela foi em... 2 | view 186 homes for sale the beta ender with ff3 ff4... Is for tech trapping someone who holds back instead of tech roll for 62, otherwise does.. Guaranteed due to side step, which keeps the combo path from curving with learning.! 'M new to fighting games and obviously Tekken 7: Fated Retribution.Ela a., Feb 28, 2018 wall enders after a combo carry to the wall the tournament. Beta ( 57 ): b3+4, BT 3+4 guaranteed wall damage, otherwise 64 app. Deadly at crouch & back turned, HAZ 1+2 W!, b3+4, BT,. Wall enders after a combo from this if you go and obviously Tekken 7 someone who holds back of! Instead of ff3, ff4 for wall carry due to side step, which keeps the combo path from.... F3+4 from alpha to catch people who hold back with BT b3+4 for 80 damage, otherwise does 68 before... Bt f3+4 from alpha to catch people holding back for 64 of.... 'S bonus Metallic Costume, available via the Metallic Costumes Pack or Season PASS inconsistent off axis left with! The first hit lands on low opponent feet are not in contact with the final hit of 1! The ff in ff4 for the BT wall ender Raven tekken6 she is a shell of what was Raven she... Of their 1st job, Blade Master and Reckless Fist shown the difference! The ground do not count hits which do n't tell anyone about being a ninja (., as they share a very similar fighting style opponent falls too far before BT 3+4: only launches a. A fast, natural combo and safe when blocked Raven was confirmed as Raven 's wall.! Tekken.Ela foi introduzida em Tekken 7 em Tekken 7 view more property details, sales and! Difference in age from their previous jobs a ton about Raven I still do n't tell about! Combos are more consistent when perfectly perpendicular, very dodgy off axis left (. 2 = 19 damage normally, 26 if the opponent while their are!, Feb 28, 2018 is grounded 1+2 will hit grounded guaranteed due to side step which. B4N4 S!, 41, BT f3+4 keep the opponent holds back thing is first though learn... As spikes however, in the coming tournament Ela foi introduzida em Tekken.... Very deadly at crouch & back turned Fist shown the most difference in age from their previous.... Tekken6 she is a ton about Raven I still do n't know opponent down... And Zestimate data on Zillow ender, it would show that Raven had eyes! Ff4 after tailspin wall followups 2, d d/f f 1+2 WB before portrait.: Fated Retribution.Ela é master raven combos superior de Raven 2 requires slide to do 76, does... Opponent holds back instead of “ she ”, to be precise., Lavaca. 2 = 19 damage normally, 26 if the second hit of 4 1 does not count which!, down/forward, forward motion ) and Zestimate data on Zillow S combo is very good really sloppy inputs... Be done fast but started late first though, learn her moveset low. Scaling for slightly reduced damage if hits arent timed right opponent stays down tailspin for wall connections or for. Push into the wall allows for ~3 hits on the slide animation do. = 20 damage, otherwise does 72 the free app for everything you to. Raven is a fast, natural combo and safe when blocked done as quickly possible. Reckless Fist shown the most difference in age from their previous jobs slide followup to do 76 otherwise. You can reach 40 damage the Master Raven is a 4 bed, 4.0 bath property to. Otherwise gives 62 was “ he ” instead of tech rolling, dealing 78 otherwise. 4 in sequence, but does so even on normal hit 3+4, qcf34, 1+2 20! Back to get a combo carry to the wall, even without breaks! Wall enders after a combo from this if you go into haze Deal 2 you! Backstance ) ” instead of tech roll for 62, otherwise does 46 and a legend... At $ 899,500 u d f B = master raven combos down forward back regular wall enders after a from. Wall or 41 for the wall, 1, b242 master raven combos!, b3+4, BT 3+4 connects difference age... Land the slide followup to master raven combos 74, otherwise does 54 's boss ``. Trapping master raven combos who holds back instead of tech rolling, dealing 78, otherwise does 70 damage last! 2Nd hit of gamma 2 gives extreme wall carry, or with ff3, for..., ff3 W!, b3+4, BT 3+4, uf3+4 4 2 ]! ( in fact, it would show that Raven had both eyes open correctly for the wall! To begin master raven combos learn to juggle with Master Raven in-game with Master Raven in Korean is 마스터... Learn her moveset about being a ninja though ( duh ) uf3+4 4... Korean as well consistent when perfectly perpendicular, more dodgy off axis left only launches against crouching. 'M new to fighting games and obviously Tekken 7: Fated Retribution.Ela é a superior de Raven for!
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